Hardware/GX: Difference between revisions

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The [[Wii]]'s GPU, known as the GX, is not significantly different from the [[Flipper]], simply being a higher clocked version of it. You may refer to that page for more information.
The [[Wii]] and [[GameCube]]'s GPU is known as the GX.  It was created by ArtX (who was acquired by ATI prior to the GameCube's release).  It was not created by ATI, and bears 0 resemblence to any ATI Radeon GPU.  It's often thought that the [[Flipper]] or [[Hollywood]] chips are the GPU, but actually, they are chipsets that contain the GX GPU.
 
The GX of the Wii is clocked higher (243MHz) than that of the GameCube (162MGz), with nearly no other changes.
 
[[Wii-Linux]] sadly does not have any drivers to interface with the GX GPU on either the GameCube or the Wii.
 
A bit of information as to how this GPU works is available on [https://wiibrew.org/wiki/Hardware/GX it's WiiBrew page], as well as in [https://www.gc-forever.com/yagcd/ YAGCD], specifically sections [https://www.gc-forever.com/yagcd/chap5.html#sec5.11 5.11] and [https://www.gc-forever.com/yagcd/chap8.html#sec8 8].
 
[[Category:GameCube Hardware]]
[[Category:Wii Hardware]]
[[Category:Shared Hardware]]

Latest revision as of 16:00, 12 September 2025

The Wii and GameCube's GPU is known as the GX. It was created by ArtX (who was acquired by ATI prior to the GameCube's release). It was not created by ATI, and bears 0 resemblence to any ATI Radeon GPU. It's often thought that the Flipper or Hollywood chips are the GPU, but actually, they are chipsets that contain the GX GPU.

The GX of the Wii is clocked higher (243MHz) than that of the GameCube (162MGz), with nearly no other changes.

Wii-Linux sadly does not have any drivers to interface with the GX GPU on either the GameCube or the Wii.

A bit of information as to how this GPU works is available on it's WiiBrew page, as well as in YAGCD, specifically sections 5.11 and 8.