Hardware/GX: Difference between revisions

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Migrate the "Flipper" page here, and have a shared page between GCN and Wii.
Expand GX page
 
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The [[Wii]] and [[GameCube]]'s GPU is known as the GX.  On the GameCube, it is also known as the "Flipper"On the Wii, it is sometimes (miscorrectly) called the [[Hollywood]], which is actually the name of the chipset on the Wii, which contains the GX GPU.
The [[Wii]] and [[GameCube]]'s GPU is known as the GX.  It was created by ArtX (who was acquired by ATI prior to the GameCube's release).  It was not created by ATI, and bears 0 resemblence to any ATI Radeon GPUIt's often thought that the [[Flipper]] or [[Hollywood]] chips are the GPU, but actually, they are chipsets that contain the GX GPU.


The GX of the Wii is clocked higher than that of the GameCube, with nearly no other changes.
The GX of the Wii is clocked higher (243MHz) than that of the GameCube (162MGz), with nearly no other changes.


[[Wii-Linux]] sadly does not have any drivers to interface with the GX GPU on either the GameCube or the Wii.
[[Wii-Linux]] sadly does not have any drivers to interface with the GX GPU on either the GameCube or the Wii.

Latest revision as of 16:00, 12 September 2025

The Wii and GameCube's GPU is known as the GX. It was created by ArtX (who was acquired by ATI prior to the GameCube's release). It was not created by ATI, and bears 0 resemblence to any ATI Radeon GPU. It's often thought that the Flipper or Hollywood chips are the GPU, but actually, they are chipsets that contain the GX GPU.

The GX of the Wii is clocked higher (243MHz) than that of the GameCube (162MGz), with nearly no other changes.

Wii-Linux sadly does not have any drivers to interface with the GX GPU on either the GameCube or the Wii.

A bit of information as to how this GPU works is available on it's WiiBrew page, as well as in YAGCD, specifically sections 5.11 and 8.