Wii Hardware/Hollywood: Difference between revisions
Jump to navigation
Jump to search
Note that Hollywood was based on Flipper |
link to revisions page |
||
| Line 2: | Line 2: | ||
The Hollywood SoC runs at 243MHz (162MHz in Back-Compat mode). The various hardware blocks inside run at various fractions of that speed. | The Hollywood SoC runs at 243MHz (162MHz in Back-Compat mode). The various hardware blocks inside run at various fractions of that speed. | ||
There are multiple [[Wii Hardware/Hollywood/Revisions|revisions]] of the Hollywood SoC with different functionality. | |||
== Hollywood contents == | == Hollywood contents == | ||
Latest revision as of 23:17, 26 July 2026
Hollywood is the name of the SoC inside of the Wii. It was based on the Flipper SoC. The Hollywood SoC contains multiple pieces of hardware all lumped into one. Nintendo claims that the Hollywood package is the Wii's GPU, however, this is not the case. Hollywood contains the GPU, but it is not, itself, the GPU.
The Hollywood SoC runs at 243MHz (162MHz in Back-Compat mode). The various hardware blocks inside run at various fractions of that speed.
There are multiple revisions of the Hollywood SoC with different functionality.
Hollywood contents
[edit | edit source]The Hollywood SoC contains the following:
- USB (EHCI, and 2x OHCI) Host Controllers
- 2x SD Host Controller (one used for the front SD Card slot, one used for the internal Wi-Fi Card)
- SHA-1 and AES engines to handle encryption
- NAND Interface
- GPIO controller
- The Starlet ARM security co-processor @ chipset clock
- A new Wii Drive Interface replacing the legacy GameCube Drive Interface
- The GX GPU from ArtX, based on the same GX core in the Flipper SoC, running @ SoC clock
- An audio DSP by Macronix @ 1/2 chipset clock
- All of the legacy Flipper interfaces, like AI, SI, EXI, and so on.